# Daniel J Chamberlin > Senior technical artist (AI & 3D pipeline) with 20+ years in real-time 3D. Builds AI-native pipelines for web, mobile, and XR, and makes apps, tools, and games. - Site: https://danieljchamberlin.com/ - LinkedIn: https://www.linkedin.com/in/danielchamberlin/ - Email: danieljchamberlin@gmail.com - Based in Portland, OR and Japan ## Currently Lead Pipeline Engineer at Dapper Labs (2025 to present), building agentic pipelines: AI-assisted tooling and agent workflows that automate asset creation, review, and delivery for digital collectible platforms. ## Experience - Lead Pipeline Engineer, Dapper Labs (2025 to present) - Senior Technical Artist, Dapper Labs (2024 to 2025): real-time rendering and GPU performance standards; asset tooling that cut render turnaround by 80% - Creative Director, Invisible Thread (2020 to 2024): interactive XR and WebGL experiences for Meta, Microsoft, Disney, Nike, Netflix, and Coachella - Founder / Designer / Developer, 12 AM Design (2012 to 2020): 100+ websites, apps, and identity systems - Technical Artist / Animator (Contract), Evoke Games (2013 to 2014): VFX, shaders, and levels for 4 shipped Unity titles - Instructional Designer / Media Producer, Market Motive (2011 to 2012) ## Selected work - [Content Pipeline](https://danieljchamberlin.com/work/dapper-agentic-pipeline/) (Dapper Labs): end-to-end pipeline for NBA Top Shot and Disney Pinnacle collectibles, from source art to real-time 3D, rendering, automated review, and interactive delivery on web and mobile, with AI agents throughout; files 90%+ smaller, render turnaround down 80% - [Chip Fab Explorer](https://danieljchamberlin.com/work/intel-chip-fab-explorer/) (Intel): HoloLens 2 mixed reality museum exhibit - [Stranger Things Chat Effects](https://danieljchamberlin.com/work/netflix-stranger-things-ar/) (Netflix / Meta): AR effects for Instagram and Messenger - [Ancient Olympia](https://danieljchamberlin.com/work/microsoft-ancient-olympia/) (Microsoft): HoloLens reconstruction for the AI for Cultural Heritage initiative - [Rise Up](https://danieljchamberlin.com/work/usgs-rise-up/) (USGS & Surfrider Foundation): sea level rise VR experience - [Messenger Chat FX](https://danieljchamberlin.com/work/meta-messenger-chat-fx/) (Meta): AR group chat effects - [Freedom Constellations](https://danieljchamberlin.com/work/freedom-constellations/) (No Kids In Prison / RISE for Youth): AR, VR, and web installation - [Migrations](https://danieljchamberlin.com/work/migrations/) (City of Portland): interactive lighting installation with a companion web app ## Skills - AI & automation: Claude Code, Claude API, MCP, agentic workflows, n8n - Real-time: Unity, Three.js, Babylon.js, WebGL, GLSL / HLSL, Shader Graph, Blender - Web & XR: TypeScript, React, 8th Wall, Meta Spark ## Games - Turtle Stack: https://danieljchamberlin.com/turtle-stack/ - Chanoyu (make a bowl of tea): https://danieljchamberlin.com/chanoyu/ - Mama Duck (spend time with ducks): https://danieljchamberlin.com/mama-duck/ - Bow to the Beat (bow with the deer of Nara): https://danieljchamberlin.com/nara-deer/ - Crane Game (grab a plushie): https://danieljchamberlin.com/crane-game/ - At the Riverbank (catch some fish): https://danieljchamberlin.com/at-the-river/ - Jack-o'-Lantern (carve a pumpkin): https://danieljchamberlin.com/jackolantern/ - Orchard (pick some fruit): https://danieljchamberlin.com/orchard/